Game
Lights On
Twelve towers have lost their power. Turn the wiring until every room connects back to the mains. There’s no clock and no way to lose.
Tower 1 of 12
How to play
- Tap or click a tile to turn it a quarter-turn clockwise. Shift-click or right-click turns it the other way.
- Power starts at the mains, the ringed tile on the ground floor. A room lights up once its wire connects back to it.
- Light every room to finish the tower. Each tower is a little bigger than the last.
- On a keyboard, move with the arrow keys and press Enter or Space to turn a tile.
- Stuck? “Show a hint” turns one tile the right way and pins it there.